Tuesday, November 25, 2014

Thai Fighter (sketch)

I like looking around the internet for good photos.  Here I found a really cool looking photo of a Muay Thai Fighter.  It looked like this pose was going to be a lot of fun to try and sketch.  Not only that, but I also got a good key pose for an animation.


Thursday, November 20, 2014

Playing Dragon Age

I just found my new favorite addiction.  Dragon Age is an amazingly well put together game.  A couple of weeks ago I started playing Origins and I've since put in around 40 hours into it.  What amazes me about that is the menu still tells me that I've still only completed around 19 percent of the game.

Just about every other game that I have ever played would have been finished around 25-30 hours into it.   There is just so much to do and I'm still really into it.  I can't wait to find out what is going to happen next and I love trying to come up with the proper strategy to approach a situation.  In this particular game you can't just run into any situation with out a plan.


On Tuesday, Dragon Age: Inquisition came out and I went to the midnight release to get my copy.  After playing some of the game I am officially blown away by not just the story, but the game play has been improved on.  In my opinion the combat system is so much better then before.

Inquisition refers back to the original game enough that now, I've put it back down until I can finish the full series.  This might take a while.  I also picked up Dragon Age II on Tuesday.  So let the trilogy begin.

Sunday, November 9, 2014

Coming Back


It’s been a while since I’ve spent time thinking about my blog.  I really enjoyed what I had in mind for here, and I really think that I was benefiting from sharing my experiences.  Sharing helped me learn and retain what I was learning.  I’ve recently found another burst of excitement to explore further into the character rigging, animation, and character creation process.  It’s going to be a lot of fun to share what I’ve been up to and post more of what I will be up to.  Thanks to my participation in a community challenge I now have the drive to work more on my love for character animation.

Here is a look at the character I was working on and I will be working on more.  I’m hoping to use this character to learn more about the rigging and animation process.